Consumption of digital virtual fashion goods in metaverse
Sung Hun Bae et al.
Abstract
In the rapidly expanding metaverse, digital virtual fashion goods have become integral to user engagement and avatar personalization. Despite their growing prominence, research on consumer behavior toward these goods remains limited and fragmented. This study aims to consolidate existing literature on digital virtual fashion goods from a consumer perspective and identify gaps for future investigation. Employing a systematic literature review (SLR) and utilizing the TCCM (Theory, Context, Characteristics, Methodology) framework, we analyzed 40 publications from the past decade, including peer-reviewed articles, dissertations, and conference papers. The study reveals a need for integrating multiple theoretical perspectives, exploring diverse metaverse platforms, and adopting advanced methodological approaches such as mixed-methods and longitudinal studies. We propose future research directions aimed at deepening the understanding of consumer behavior in virtual environments, thereby enhancing the theoretical foundation and practical applications of digital virtual fashion goods in the metaverse.
5 citations
Evidence weight
Balanced mode · F 0.40 / M 0.15 / V 0.05 / R 0.40
| F · citation impact | 0.41 × 0.4 = 0.16 |
| M · momentum | 0.63 × 0.15 = 0.09 |
| V · venue signal | 0.50 × 0.05 = 0.03 |
| R · text relevance † | 0.50 × 0.4 = 0.20 |
† Text relevance is estimated at 0.50 on the detail page — for your query’s actual relevance score, open this paper from a search result.