Effects of Simulation Training on Making Purchases with a Debit Card and Tracking Expenses
Dawn A. Rowe et al.
What the paper says
This study used a multiple probe design across participants to examine the effects of classroom simulation using static picture prompts on students’ ability to acquire, maintain, and generalize skills necessary to use a debit card to make a purchase and track their expenses. Results demonstrated a functional relationship between simulated instruction and students’ ability to use a debit card to make a purchase and track their expenses in a check register. In addition, all three students maintained their newly acquired skills for 4 weeks and were able to generalize skills to three different community sites. Implications for practice and recommendations for future research are described.
18 citations
Evidence weight
Balanced mode · F 0.40 / M 0.15 / V 0.05 / R 0.40
| F · citation impact | 0.22 × 0.4 = 0.09 |
| M · momentum | 0.80 × 0.15 = 0.12 |
| V · venue signal | 0.50 × 0.05 = 0.03 |
| R · text relevance † | 0.50 × 0.4 = 0.20 |
† Text relevance is estimated at 0.50 on the detail page — for your query’s actual relevance score, open this paper from a search result.