Gamer Girls: Navigating a Subculture of Gender Inequality

Robert Harrison et al.

Research in Consumer Behavior: a research annual2016https://doi.org/10.1108/s0885-211120160000018004book-chapter
ABDC C
Weight
0.63

What the paper says

Video gaming, which remains culturally embedded in masculine ideals, is increasingly becoming a leisure activity for female consumers. Guided by social dominance theory, this paper examines how female gamers navigate the masculine-oriented gaming consumption context.,Eight avid female gamers (ages 20–29) participated in-depth interviews, following a phenomenological approach to better understand their lived experiences with video gaming. Data were analyzed using phenomenological procedures.,Findings reveal an undercurrent of gender-based consumer vulnerability, driven by stereotypical perceptions of “gamer girls” in the masculine-oriented gaming subculture. Further, the findings highlight the multilayered, multidimensional nature of gaming as a vulnerable consumption environment, at individual, marketplace, and cultural levels.,The culturally embedded gamer girl stereotype provides a foundation upon which characteristics of consumer vulnerability flourish, including a culture of gender-based consumer harassment, systematic disempowerment in the marketplace, and conflicting actions and attitudes toward future cultural change.,This research suggests female gamers struggle to gain a foothold in gaming due to the socially and culturally constructed masculine dominance of the field. Our research study provides a stepping-stone for future scholars to explore gendered subcultures and begins to address the dynamic interplay of power, gender, technology, and the market.

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https://doi.org/https://doi.org/10.1108/s0885-211120160000018004

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@article{robert2016,
  title        = {{Gamer Girls: Navigating a Subculture of Gender Inequality}},
  author       = {Robert Harrison et al.},
  journal      = {Research in Consumer Behavior: a research annual},
  year         = {2016},
  doi          = {https://doi.org/https://doi.org/10.1108/s0885-211120160000018004},
}

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Evidence weight

0.63

Balanced mode · F 0.40 / M 0.15 / V 0.05 / R 0.40

F · citation impact0.72 × 0.4 = 0.29
M · momentum0.80 × 0.15 = 0.12
V · venue signal0.50 × 0.05 = 0.03
R · text relevance †0.50 × 0.4 = 0.20

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