Gamifying e-shopping experience: how psychological needs drive impulse buying and the role of mindfulness - a moderated mediation model

Linh T.M. Doan et al.

Journal for International Business and Entrepreneurship Development2025https://doi.org/10.1504/jibed.2025.148651article
AJG 1
Weight
0.50

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https://doi.org/https://doi.org/10.1504/jibed.2025.148651

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@article{linh2025,
  title        = {{Gamifying e-shopping experience: how psychological needs drive impulse buying and the role of mindfulness - a moderated mediation model}},
  author       = {Linh T.M. Doan et al.},
  journal      = {Journal for International Business and Entrepreneurship Development},
  year         = {2025},
  doi          = {https://doi.org/https://doi.org/10.1504/jibed.2025.148651},
}

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Evidence weight

0.50

Balanced mode · F 0.40 / M 0.15 / V 0.05 / R 0.40

F · citation impact0.50 × 0.4 = 0.20
M · momentum0.50 × 0.15 = 0.07
V · venue signal0.50 × 0.05 = 0.03
R · text relevance †0.50 × 0.4 = 0.20

† Text relevance is estimated at 0.50 on the detail page — for your query’s actual relevance score, open this paper from a search result.